Phase 4 plays completely differently to every other phase, and your raid will have to position as follows: There is a threat reset at the start of this phase to facilitate the necessity of switching a tank. The Flame of Azzinoth enrages, gaining 500% increased attack speed and 200% increased movement speed indefinitely. By standing as far away from Illidan as possible, your raid will maximize their travel time, and they can also be slowed, giving your players some extra time to defeat them before they kill their target. (lore) Be wary, friends. In addition to Best in Slot gear guides, Wowhead has also prepared Fire Resistance guides for tanks, a Shadow Resistance guide for Mother Shahraz, and a Warlock Tanking Gear Guide for the Illidan Stormrage encounter. Illidan has many abilities with which he will attempt to kill your raid. 30 to 40 seconds into Phase 4, Illidan will summon 4 Shadow Demons. different phases. The Flames will periodically cast Flame Blast, killing anyone who is not a Fire Resistance tank in front of them, which is why they can never be allowed to face your raid. Maiev Shadowsong joins the fight to help the raid defeat Illidan. Role-Specific Tips for Illidan Stormrage, Wrath Classic Phase 2 Launching on January 17th, Naxxramas Achievement Rewards to Remain Available Throughout Wrath Classic, Patch 3.4.1 PTR Development Notes: January 6th, Summon Gargoyle Changes on the Wrath Classic PTR, Ahead of the Curve and Cutting Edge Achievements Coming to Wrath Classic, No Changes Planned for Ulduar Tier Sets Beyond 6 Item Level Bump, Healing Druids (Moonglow/NG) - Crit Chance, Jolteon 1 - Pendulum of DOOM PvP - Level 39 BiS Enhancement Shaman TBC. (lore) For this reason, it's safest to assign the melee damage dealers to one group and keep them at their place, only attacking a Flame when it moves close enough. If players get separated from the Flame by the residual (blue) fire from Eye Beam, they should wait until they're at full health and then dash through the fire. Use: Tap into the power of the skull, increasing haste by 83 for 20 sec. When below 30%, he switches between Phases 5 and 4. This is most easily accomplished by staying in the area between the two circles. assigned positions, so make sure to prioritize getting into the correct position However, Illidan will transition to Phase 5 if you get him down to 30% HP before that, allowing you to skip Phase 4 altogether. The simplest method is to use three groups, spread out at the points of a triangle. Stack tightly on your assigned location, avoid fire patches on the ground, a separate guide dedicated to helping you out with this important job. now needs to be looking for Cage Traps dropped by Feral Druids unfortunately have no way of consistently reaching this amount of avoidance, and will thus be unable to main tank this fight. For this reason, your Fire Resistance tank will need to keep kiting them in a circular-ish pattern, as shown in the picture above. Both tanks and melee need to be aware and avoid the Eye Blasts wrong side. Always up to date with the latest patch (1.14.3). The only mechanic that player besides the tank will really have to deal with here will be Parasitic Shadowfiend, with your raid healers having to keep that target up. (2 Min Cooldown). The Flames of Azzinoth will spawn a new flame every 10 seconds, so coupled with their 1 minute duration this means you can have up to 12 flames on the ground at a time, covering a very large part of the arena. With the need for a fire resist tank for 2nd boss in MH and the Illidan fight requiring 2 max fire resistance tanks, I'm putting up this post with the gear I've acquired. However, if youve managed to get this far, you are likely going to beat Illidan; most groups will be able to kill him in the 60 seconds of Phase 5 with the help of Maievs Cage Trap, while the remaining groups will kill him during the 10 second long transition animation. Illidan is immune to all attacks while flying. Illidan kneels down and casts The Demon Within, turning him into a Demon. Typing /range 10 with a boss addon like DBM enabled will allow you to see if youre standing too close to other groups. soon as possible or single-target any that are outside the range of AoE. attackable and engage your raid. Illidan has no (known) hard Enrage timer. cast will kill anyone near you. Does not stack with other enchantments for the selected equipment slot. Shadow Demons at his feet. throughout the entire fight. The enchanted Soulguard set on its own will net you 236 Shadow Resistance. spread out to avoid the Agonizing Flames from hitting too many players Phase 5 is virtually identical to Phase 3, so positioning will be the same. Illidan is one of the harder-hitting bosses in the game, dealing high damage While both plate tanks can both main tank Illidan, Protection Warriors will have a small edge over Protection Paladins thanks to their ability to counter his Enrage in Phase 5 by using Shield Wall. Protection Warriors offer tremendous utility during this fight anyway, as they can greatly reduce Illidans damage output with their Demoralizing Shout & Thunder Clap, so it will be good for you to have one here, even if they arent main tanking. Your remaining healers will all need to raid heal here, as raid damage will be very high, and itd be beneficial to have a single healer assigned to healing the Dark Barrage target as their main priority. Phase Five is exactly the same as Phases One and Three, except the tank of the fire patches left on the ground. This phase is extremely easy, intended for your raid to learn Illidans mechanics in a low-pressure environment. Furthermore, when the debuff expires 2 Parasitic Shadowfiends will spawn at that players location. Illidan Stormrage is a longer fight with many Theres an absolutely colossal amount of AoE damage coming out during this fight, so every raid member should have a Master Healthstone. However, it is possible to skip Phase 4 if your raid has decent DPS, so in practice the Shadow Resistance tank may not be needed though it will always be a good idea to have one just in case. There's been a few questions on what to get so hopefully this helps out. Think you need above 350ish (buffed) for that fight. Phase four is different from other phases. Your DPS should prioritize demons whose targets are nearby, then healers, then your Warlock tank, then ranged DPS, and finally melee DPS & tanks. While your raid is fighting the Flames of Azzinoth, Illidan will be throwing a barrage of Fireballs at you. 30 to 40 seconds into Phase 5, Maiev will teleport to 1 of 8 different pre-determined spots inside the arena and place a Cage Trap on the ground. Illidan Stormrage is the ninth and final boss you will encounter in the Black Temple. face them away from the raid at all times. Mages: Arcane Resistance - NOT NEEDED If they reach that player, they will instantly kill them and then pick a new target, repeating the process anew. Plate: Inferno Tempered Boots: 36 stamina, 45 fire . Once Illidan reaches 65% HP, Phase 1 ends and Phase 2 begins. Phase 5 is essentially a replacement of Phase 3. Use: Shows the location of all nearby demons on the minimap until cancelled. All raid members should set up well distributed, at least 6 yards away from each other, to avoid extra damage from Flame Burst. The last ability that you will have to deal with during Phase 2 is Dark Barrage. You will need to have a single ranged DPS player assigned to tanking Illidans Demon Form during Phase 4, using Shadow Resistance gear. After getting this far, only one question remains: are you prepared? While the damage of this ability isnt too bad, the healing component is absolutely massive, and should thus be avoided at all costs. The transition to phase 5 should always happen during a Phase 3, because the raid is positioned correctly. The blue flames deal significantly less damage than any fire AoE in this fight (your tanks will mitigate their damage to 500 Fire damage per second with their Fire Resistance) so your tanks can briefly move through them if necessary to reposition their Flame of Azzinoth. There is also an achievement for no one in the raid having more then 100 frost resistance. Melee damage dealers can try to follow one of the flames, but this incurs the danger of "bridging" two groups, so that the Fireballs again deal more damage than necessary. The only player affected should be the tank. At 65% HP, Illidan will fly up want to avoid being hit by Shear, tanks and melee should avoid patches The traps are there mainly to deal with Illidans only new Phase 5 ability, Enrage which increases his damage by 50% and attack speed by 30% for 20 seconds. Illidan Stormrage, the Betrayer, needs no introduction, being arguably the most famous character in the entire Warcraft franchise, next to the other big bad, Arthas, the Lich King. This means that you will want a Protection Warrior or Protection Paladin as the main tank for this fight, as they can easily reach this amount by using Shield Block or Holy Shield respectively. Phase 3 introduces two new 25 man Raids, Black Temple and Mount Hyjal. ANY raid member is more than 25 yards away from either Blade of Azzinoth, Therefore it is highly recommended that you dont use your Heroism / Bloodlust here. This fight can last And about the lock, its difficult to Illidan reach demon fase, if you have not enough dps (or youre trying to kill him 10 persons), a ranged dps can tank him perfectly with no SR, in a pug raid Ive seen a . Feral Druids cannot avoid Shear in Phase 1 and thus make a good candidate for a Phase 2 Fire Resistance tank. LnRiLWhlYWRpbmcuaGFzLWJhY2tncm91bmR7cGFkZGluZzowfQ==, IGg0LnRiLWhlYWRpbmdbZGF0YS10b29sc2V0LWJsb2Nrcy1oZWFkaW5nPSI4NGU4NzNjMWJiMzE3ZTYxNjY1ZDI2Y2ZkYTIxMGYyMyJdIGEgIHsgdGV4dC1kZWNvcmF0aW9uOiBub25lOyB9IC50Yi1pbWFnZXtwb3NpdGlvbjpyZWxhdGl2ZTt0cmFuc2l0aW9uOnRyYW5zZm9ybSAwLjI1cyBlYXNlfS53cC1ibG9jay1pbWFnZSAudGItaW1hZ2UuYWxpZ25jZW50ZXJ7bWFyZ2luLWxlZnQ6YXV0bzttYXJnaW4tcmlnaHQ6YXV0b30udGItaW1hZ2UgaW1ne21heC13aWR0aDoxMDAlO2hlaWdodDphdXRvO3dpZHRoOmF1dG87dHJhbnNpdGlvbjp0cmFuc2Zvcm0gMC4yNXMgZWFzZX0udGItaW1hZ2UgLnRiLWltYWdlLWNhcHRpb24tZml0LXRvLWltYWdle2Rpc3BsYXk6dGFibGV9LnRiLWltYWdlIC50Yi1pbWFnZS1jYXB0aW9uLWZpdC10by1pbWFnZSAudGItaW1hZ2UtY2FwdGlvbntkaXNwbGF5OnRhYmxlLWNhcHRpb247Y2FwdGlvbi1zaWRlOmJvdHRvbX0gLnRiLWltYWdlW2RhdGEtdG9vbHNldC1ibG9ja3MtaW1hZ2U9ImNkNDk1N2Q3NGUxNzhhN2MzNDI2Yzk4ZGMzNjY5MWQ2Il0geyBtYXgtd2lkdGg6IDEwMCU7IH0gQG1lZGlhIG9ubHkgc2NyZWVuIGFuZCAobWF4LXdpZHRoOiA3ODFweCkgeyAgLnRiLWltYWdle3Bvc2l0aW9uOnJlbGF0aXZlO3RyYW5zaXRpb246dHJhbnNmb3JtIDAuMjVzIGVhc2V9LndwLWJsb2NrLWltYWdlIC50Yi1pbWFnZS5hbGlnbmNlbnRlcnttYXJnaW4tbGVmdDphdXRvO21hcmdpbi1yaWdodDphdXRvfS50Yi1pbWFnZSBpbWd7bWF4LXdpZHRoOjEwMCU7aGVpZ2h0OmF1dG87d2lkdGg6YXV0bzt0cmFuc2l0aW9uOnRyYW5zZm9ybSAwLjI1cyBlYXNlfS50Yi1pbWFnZSAudGItaW1hZ2UtY2FwdGlvbi1maXQtdG8taW1hZ2V7ZGlzcGxheTp0YWJsZX0udGItaW1hZ2UgLnRiLWltYWdlLWNhcHRpb24tZml0LXRvLWltYWdlIC50Yi1pbWFnZS1jYXB0aW9ue2Rpc3BsYXk6dGFibGUtY2FwdGlvbjtjYXB0aW9uLXNpZGU6Ym90dG9tfSB9IEBtZWRpYSBvbmx5IHNjcmVlbiBhbmQgKG1heC13aWR0aDogNTk5cHgpIHsgIC50Yi1pbWFnZXtwb3NpdGlvbjpyZWxhdGl2ZTt0cmFuc2l0aW9uOnRyYW5zZm9ybSAwLjI1cyBlYXNlfS53cC1ibG9jay1pbWFnZSAudGItaW1hZ2UuYWxpZ25jZW50ZXJ7bWFyZ2luLWxlZnQ6YXV0bzttYXJnaW4tcmlnaHQ6YXV0b30udGItaW1hZ2UgaW1ne21heC13aWR0aDoxMDAlO2hlaWdodDphdXRvO3dpZHRoOmF1dG87dHJhbnNpdGlvbjp0cmFuc2Zvcm0gMC4yNXMgZWFzZX0udGItaW1hZ2UgLnRiLWltYWdlLWNhcHRpb24tZml0LXRvLWltYWdle2Rpc3BsYXk6dGFibGV9LnRiLWltYWdlIC50Yi1pbWFnZS1jYXB0aW9uLWZpdC10by1pbWFnZSAudGItaW1hZ2UtY2FwdGlvbntkaXNwbGF5OnRhYmxlLWNhcHRpb247Y2FwdGlvbi1zaWRlOmJvdHRvbX0gfSA=. killed. That player will take 3000 Shadow damage per second, for a total of 30,000 Shadow damage over the Barrages duration. Avoid being in front of the boss at all times as the Draw Soul Illidan Stormrage is the final boss of the Black Temple. I have gone onto the PTR on two occasions to test out . The pieces we list below are the ones that grant significant Fire Resistance and do not drop from the raids themselves. (lore) While Illidan is stunned, he will take double damage. If you handled Phase 2 successfully, Phase 3 will be an absolute breeze. The time has come to face Illidan, . Permanently adds 20 Fire resistance to a head slot item. The main tank picks Illidan up by simply standing closest to him. Illidan cannot cast any of his other spells while channeling Eye Blast. at the top of the Black Temple. Warriors can use this guide. If it looks like you are barely going to not get him down to 30% before Phase 4 starts, keep nuking him. The catch however is that Maiev isnt very smart; she tries to prioritize placing the trap nearby Illidan, but may place it elsewhere instead, occasionally placing itvery awkward spots. into either 2 or 3 groups to avoid taking too much raid damage from Your tank will need to use major defensive cooldowns to survive this Enrage. This will be extremely easy if your main tank is a Protection Warrior, as their Shield Wall cooldown can nullify his Enrage for 10 of those 20 seconds, while other tanks will need to use all of their defensive cooldowns and get additional, intensive healing. First kills (prior to patch 3.0.2) by raids with about 4 members having the full Tier 6 bonus and most of the others wearing at about two pieces of Tier 6, typically experienced the following phase sequence: 1,2,3,4,3,4,3,5,4,5,4,5, the whole fight taking about 16 minutes. Inferno Hardened Leggings: 69 stamina, 55 fire resistance. Your melee DPS should be stacked up on top of each other, similar to the other groups. The way to avoid the enrage will be to have the raid stay around the circular grate in the middle of the room, between the 2 glaives. defeated. Make sure to Illidan targets a random player in the raid, and after a 3 second cast, applies a debuff to them for 10 seconds. Firefighters are on scene of a 2-alarm residential structure fire in the 400 block of Madison Drive in South SJ. Furthermore, the beam will leave a trail of blue flames with a radius of 8 yards in its wake, lasting 75 seconds. and mind your threat. (2) Set: Your melee attacks have a chance to increase your haste by 180 for 10 sec. Your ranged DPS & healers will need to split up into 3 groups of 5-6 people and stack up on top of each other in the north, west and east ends of the grate. The result is the following 'kite path': Initially both flames are pulled to the northern (or southern) end of the circle, and then moved around the border towards the south, one tank along the eastern semicircle, the other along the west. The easiest way to do so will be to have the afflicted player run up to your melee DPS and directly behind Illidan, so your DPS players can kill them with their the AoE spells they were already using, such as Whirlwind, Multi-Shot and Chain Lightning. Cast every ~90 seconds. If the AoE is performed well, it's possible to kill all the Demons within a few seconds after they spawn, this has the additional advantage that nobody needs to move out of position. Furthermore, a trail of blue Demon Fire will follow his eye beam, persisting for 75 seconds and dealing 2k Fire damage per second to anyone who touches them. Fittingly for such an iconic character and the last boss of the entire raid tier, Illidan is arguably the most difficult fight of the Black Temple raid, and certainly the most mechanically complex, with several different mechanics that players have to handle in unique ways. resources at the ready to pick the boss up as soon as he resets his threat. Furthermore, the Flame of Azzinoth tanks will need to be careful while kiting the glaives around to avoid Blaze, kiting them in a circular pattern, as explained in the Phase 2 section. Dealing with the parasites is complicated by the distributed setup, some plan should be made where the affected players and the mage can meet. Phase Three is exactly the same as Phase One, except the raid should now be You can also see him live on Twitch. The main tank should make sure they have 101.8% combined parry, dodge and block combined while their Shield Block / Holy Shield is active in order to nullify Shear, or they will likely die. And a temporal discombobulator! Make sure to be max Do not look into his eyes! A setup with five groups results in a cross pattern - one group in the exact center of the circle, and one N, E, S, W, each 6 yards away from the center group. The two Flames of Azzinoth must be defeated to bring Illidan to the ground. Flame of Azzinoth, simply change targets to the other one. Additionally, Maiev Shadowsong enters the battle. Illidan will target a random player in the raid and apply a debuff to them lasting 10 seconds, dealing 3000 Shadow damage to them every 2 seconds. Re: Illidan - warlock & Flames of Azzinoth tanks.. With the nerf, you can tank the elemental almost nude, and /dance on the fire. Upon reaching 65% health, Illidan takes flight and throws the Warglaives of Azzinoth to the ground, each of which unleashes a Flame. Remember you can always swap targets if you are high on Your tanks and melee DPS need to be aware of this ability and move out of its path, else they will die. Phases 1, 3 and 5 are fairly straightforward. Your DPS players can use their 2 or 3 minute personal DPS cooldowns here, since theyll likely have them again when theyre needed (in Phases 3, or 4/5) but save cooldowns longer than that. Bellow you will find a handy reference for easily obtained & efficient resistance gear for each role credit to Grix. raid damage during this fight, it is very easy to run out of Mana early on. Contents 1 Abilities 1.1 Normal Form (Phases 1, 3 and 5) 1.2 Flying (Phase 2) Illidan Stormrage requires a warlock with capped shadow resistance. Note that the damage of the residual flames isnt particularly high, so players that are trapped on one side of the flames can run through with some light healing. Illidan Stormrage Strategy Guide (Black Temple), Enchant Cloak Greater Shadow Resistance. a while, so be sure to conserve Mana as much as possible. Due to the way Illidans Shear ability works, you will need a Protection Warrior or a Protection Paladin main tank Feral Druids will not work. Your healers will need to heal your tank even more while theyre moving, to heal off any unfortunate crits or extra attacks generated by parry haste. tutorial on everything you need to know to be prepared for this foe. "You must gather your party before venturing forth". Phases 2 and 4 both have very high raid damage; Illidan still switches to Phase 4 every 60 seconds, but from now on, Phase 5 replaces Phase 3. Equip: When struck in combat has a 2% chance of increasing your Armor by 2000 for 10 secs. When you get Illidan down to 30% HP, he will trap your entire raid in Shadow Prison, stunning all of you for 30 seconds. Other than that, Illidan is easily dispatched. Ideally, only use it on your ranged DPS groups, as your melee DPS have a low uptime, and save at least 1-2 Heroism / Bloodlust for Phase 3 if possible. Furthermore, it can help if your Hunters use their Misdirection on the tank to help them establish threat, but it is recommended that you save at least 2 Misdirections for Phase 2. They should avoid being near any of the other groups as much as possible, but it is inevitable that they will occasionally be near groups 2 & 3 in the picture above for short periods of time. This ability is cast every 20 to 30 seconds, so youre likely seeing it twice per Phase 4. Your Fire Resistance tanks will need to pick up one Flame of Azzinoth each, taking them a few yards away from the grate in the middle. This is the main thing you will have to worry about during Phase 2. ( known ) hard Enrage timer melee attacks have a single ranged DPS player assigned to Illidans! So be sure to conserve Mana as much as possible or single-target any that are outside the range of.! 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